transperent images colide...
Lets say i have a spaceship and rock actors, lets also say they are both circles. the image (made with gimp) have transparent corners and are square, but also have transparent alpha channels in the corners. when the spaceship and the rock collide i have it set to destroy actor, but this also happens with the transparent areas. any way to fix this? this is making my game look really bad, and i cant find anything...
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Thanks for your help:D
Create an actor, smaller than ur player's actor( it can be 1x1 if u need to), make it invisible and constrain its position to player's position. Depending on your needs u can place colliding-invisible actor wherever you want.
I know that it gonna affect performance but c'mon, life is full of gives-and-takes