*Protect your Nuts* available for web play

JamesZeppelinJamesZeppelin Member Posts: 1,927
edited November -1 in Announce Your Game!
http://gamesalad.com/game/play/42483

**note: The continue feature will not work on the web once you close the browser but is intended so that you can pickup wherever you left off. And of course the graphics are fuzzy since its an iphone game

Getting close to uploading binary to Itunes.
Just finishing a few things for the next day or so first so, i thought i would post for some feedback.

Things that are still in progress are Cleaning up some final graphics like the catapult.
and just playing git about 1000 times to find stuff that breaks or doesn't load.

Comments

  • JoshKahaneJoshKahane Member Posts: 470
    I hear some Garageband loops a hummin'. :) Good work TinyMonster, keep it up.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Def some garage band going on. :)

    One of the last things I plan to do is add some real guitar of my own though.

    Ive been playing about 25 years now and love bluegrass!

    Beatles and jazz are first though
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Cleaned up a a few more things

    I really wish GS would add the feature to scale your whole project when you changed size and not just the screen size.

    Be nice to resize for web or ipad without having to rework the whole game.

    Getting close to done so i can upload to itunes.

    Hoping to get a little feedback. Especially if there are some things that seems like they just don't make sense.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    hey, just played it, great game. lots of fun.

    Few suggestions:

    1. make the ball fly faster, it doesn't seem to move fast enough when at full power. When I choose full power, I want things to FLY :)
    2. Make the bear and catapault move quicker too, it just seemed too slow for me. When I hit release, it should SNAP, it felt about 1/2 a sec too slow.
    3. Put some alternating music in it, switch it up each level.
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Good call with the ball speed.

    i was thinking music per zone made sense but after you said that i got to thinking you're right.
    I try to go by the rules WWMD
    Would be lame if super mario brothers had the same music for a whole world

    thanks
  • rdcuberdcube Member Posts: 361
    Nice game TinyMonster!
    Can't wait to see it on the app store.

    hey, who/where did you get your graphics? they're nice ;~)
  • AppChogieAppChogie Member Posts: 503
    Hi TinyMonster I really enjoyed playing that very impressed!
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Thanks!

    Most the graphics are just drawn in photo shop with the paths tool (vector art)
    and influenced by web searches. I like to find a photo or something i like then make a vector of it. I'm kind of new at vector art but have learned the little i know from some youtube tutorials.

    I didn't draw a couple of the trees, and the bridge though.
    The clouds are GS demos ones lol
    Didn't see the need to remake a poof of smoke that already looked good but wasnt a main part of the game
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Just did a major update and submitted to the app store.
    Hopefully they are cool with the name

    Wasn't able to add more music as mulcahy suggested but that will be in an update with more levels.

    I did take out a ton of bugs add a mustache to the squirel and add about 15 or so random sayings when you fire the ball
    Also sped up the shooting process also suggested by Mulcahy

    Please check it out
    Can't wait for it to hit the app store

    http://gamesalad.com/game/play/42483
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