Problems Loading Levels

FLPAppsFLPApps Member Posts: 34
edited January 2012 in Working with GS (Mac)
On my game Marin Cannon on the App Store, levels will randomly not be unlocked. What I mean is, let's say one person beats level 12. Level 13 won't be unlocked for them. Another person beats level 12 with the same model and iOS version, and level 13 is unlocked. Is there any way to fix this?
(When I test in TestFlight, everything works perfectly)

Comments

  • FLPAppsFLPApps Member Posts: 34
    Alight here goes

    image
    This is what happens when Marin collides with the Basketball for the first time ever (In this Level).

    image
    This is what happens when Marin collides with the Basketball for the 2nd Time, 3rd, etc.

    image
    This is what happens when you hit the "Back to Level Selection" button on the "Win" Scene
    (The same thing happens in "Win 2" except there is no "Change Attribute")

    image
    And these are the attributes for one of the buttons in the Level Selection.

    Any way to fix what is happening?
  • FLPAppsFLPApps Member Posts: 34
    edited January 2012
    bump
  • MotherHooseMotherHoose Member Posts: 2,456
    edited January 2012
    you have the behaviors: stop music and unlock after the changeScene behavior
    they need to be before the changeScene

    the computer reads/processes in a linear order … when you call for a changeScene it does so …and doesNot do behaviors placed after it.

    darn computer! so linear and logical … but so unreasonable! :)

    @};- MH
  • FLPAppsFLPApps Member Posts: 34
    Thanks so much!

    Will try this now.
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