Help with creating a Menu screen

JegriffithJegriffith Member Posts: 9
edited January 2012 in Working with GS (Mac)
What behaviors do I have to use to create a menu screen? I want to have 3 options: Start Game, Options, and Highscores.

Anyone know how to do this?

Comments

  • RDRD Member Posts: 88
    On touch: Change scene.
    Makes scenes for each sub-menu.
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    Hi @jegriffith
    I have a great tutorial that will help with a swipe menu... You can download it here: http://thermo-apps.com/gamesalad/free-swipe-menu-template/
  • JegriffithJegriffith Member Posts: 9
    @Leonarddeveloper - I'm looking for a simple/generic one not a swiping one.
  • SAZ_1SAZ_1 Member Posts: 397
    What RD said... few ways to do this but if your not too bothered about saving memory/ loading icon etc. then just have 3 actors each one to have one rule.. when touch is pressed change scene to ... start game/level 1 ... Options .. and highscore... make sure to create a back/return button so you can return to the menu.
  • arecee924arecee924 Member Posts: 1
    edited May 2014

    when i use the change seen behavior it says
    the actor's behaviors are inherited from it prototype
    adding a behavior will override the prototype continue
    and i hit ok and it dosen't do anything

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    @arecee924 This thread is over two years old... please don't revive old discussions. If you start a new discussion with your question I'm sure someone can help you out. For one, make sure that you are using a prototype actor and that you haven't unlocked the actor on the scene.

This discussion has been closed.