Constrained actor jitters something aweful

chaleychaley Member, PRO Posts: 226
edited January 2012 in Working with GS (Mac)
I have an actor that is constrained to another during a "power-up" and it jitters around the "x"axis like crazy. Does anyone know how to calm down a jittery constraint?

Comments

  • POMPOM Member Posts: 2,599
    edited January 2012
    jitters around the "x"axis like crazy ?
    Sound like there is a conflict with another rule , besides the constrain , does this actor has more movement rules? move? accelerate? interpolate?

    Roy.
  • chaleychaley Member, PRO Posts: 226
    The "constrained" actor doesn't have any movement. The actor that is constrained "to" has a decent amount of movements. Other actors in the scene are also constrained to the same "hero" character, and seem to be working fine. It's weird.
  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Here, try this. Make sure the "constraining actor" is behind (below) all the constrained actors in the layer.
  • chaleychaley Member, PRO Posts: 226
    I just realized that I have the wrong spelling for "awful." Please pretend the question is spelled correctly.
  • chaleychaley Member, PRO Posts: 226
    I put the constrained actor in the same layer as the "constrained to" actor & now it's fine. It used to be in it's own layer. THANKS LIQUID!!!!!

  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    No prob. Just a little GS quirk I recently discovered (and that support said they hadn't seen before). Just make sure the constraining actor is below the constrained ones.
  • chaleychaley Member, PRO Posts: 226
    edited January 2012
    Yea, man... that's the key. When the actors are below the "constrained to" actor, they behave erratically... when they're above... all is nice and calm. Thanks again... this is a HUGE sigh of relief.
Sign In or Register to comment.