Movable Object
austinlee
Member Posts: 19
Is it possible to have an object that I can move when an attribute is set off but does not move until then? I'm using gravity and it just falls off state unless I uncheck movable.
Comments
you can add an accelerate behavior to the actor in the opposite direction of gravity to counteract it. Make the acceleration direction 90 degrees, and the speed equal to the gravity amount.
that will hold it in place.