Accessing Game Atributes from within an actor.
It would be great if in the attributes tab under an actors image you could access the Game Atributes. It would really speed up the development process. It would be the same kind of format as there is in the Library tab with images, behaviors, and sounds.
Thanks,
-Thomas
Thanks,
-Thomas
Comments
It also stops some confusion keeping it separate.
You're in the actor attributes section for a reason after all
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-Thomas
It's almost like it should have always been there...
-Thomas
at one time we could even add attributes to an actor instance and not affect the prototype … loved that when using bunches of genericActors.
presume it caused problems as we no longer can do!
hopefully, GS1.0 will have a more of these type of capabilities; as it will no doubt be a wholly new GUI!
@};- MH