Angular Acceleration?

mikelowemikelowe Member Posts: 177
edited January 2012 in Working with GS (Mac)
Is there a way to rotate with acceleration? What I want to do is have the player rotate while the spin button is held down, but eventually start slowing down.

- Michael

Comments

  • jckmcgrawjckmcgraw Member Posts: 647
    Sorry but its not that clear to me what you are trying to say.
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881
    Here is one way to do it--

    Rule: When Mouse is down
    --Change Attribute: self.Motion.AngularVelocity To: 500
    Otherwise:
    --Interpolate Attribute: self.Motion.AngularVelocity To: 0 Duration: 3

    Hope that helps!
    RThurman
  • mikelowemikelowe Member Posts: 177
    Thanks! that might actually do it. I'll give it a try.
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881
    You are welcome. Hope it works for you!

    RThurman
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