Angular Acceleration?
Is there a way to rotate with acceleration? What I want to do is have the player rotate while the spin button is held down, but eventually start slowing down.
- Michael
- Michael
Comments
Rule: When Mouse is down
--Change Attribute: self.Motion.AngularVelocity To: 500
Otherwise:
--Interpolate Attribute: self.Motion.AngularVelocity To: 0 Duration: 3
Hope that helps!
RThurman
RThurman