Mac Store Publishing HELP NEEDED
I'm trying to publish to Mac Store using the guide from T-Shirts Cookbook video.
I follow the process and GS sends back to me 2 files - the game.pkg and another file that I believe to be the game for me to play test? Unlike T-shirts video the game file doesn't have the game icon though (just an application symbol).
I've setup my Test User account in itunes to test this with but when I try to open it using this account (or any other random account in fact) it just times out and states 'Connection Failed'.
It would be nice to test it on mac before blindly uploading the .pkg to the mac store.
Am I doing something wrong?
I follow the process and GS sends back to me 2 files - the game.pkg and another file that I believe to be the game for me to play test? Unlike T-shirts video the game file doesn't have the game icon though (just an application symbol).
I've setup my Test User account in itunes to test this with but when I try to open it using this account (or any other random account in fact) it just times out and states 'Connection Failed'.
It would be nice to test it on mac before blindly uploading the .pkg to the mac store.
Am I doing something wrong?
Comments
When you try and publish through GS there is a link to take you to the Mac portal, from there you setup your ad-hoc certificate, install that and publish with that. Then you just double click to play the file without the icon (that would have an icon if there wasn't an issue).
I just re-published exactly as I had before and it worked fine 2nd time!
The product archive is invalid. The application bundle does not contain an icon in ICNS format, containing a 512x512 image.
Is this due to the known issue? And if so does this mean nobody is able to publish mac store games right now?!
If so - how long has this been an issue, and how long likely until its fixed?
So basically the issue is with GS not packaging our app icon within a Mac Store published app?
Same error:
The product archive is invalid. The application bundle does not contain an icon in ICNS format, containing a 512x512 image.
This is very frustrating - When will this be fixed?