Is my work mine?

PixelgunPixelgun Member Posts: 111
edited January 2012 in Working with GS (Mac)
If I make a successful game do I have to worry about Gamesalad licensing it and taking my profits out from under me? this ominously numbered paragraph of the ToS makes me hesitant to develop with GS.
Also is compiling a GS game equal to SUBMITTING as the term is used in this paragraph?
13. License Grant From You For Services

AS BETWEEN YOU AND GAMESALAD, YOU RETAIN OWNERSHIP OF ALL YOUR COPYRIGHT AND/OR OTHER INTELLECTUAL PROPERTY RIGHTS APPLICABLE TO, OR EMBODIED IN, YOUR SUBMISSIONS. You hereby grant GameSalad an irrevocable, perpetual, non-exclusive, worldwide, fully paid-up, royalty-free, transferable, sublicensable (with the right to sublicense through multiple tiers) license (in any media, whether now known or hereafter developed) to reproduce, create derivative works from, distribute, publicly perform, publicly display, modify, adapt, enhance, and otherwise use, the Submissions that you provide to GameSalad, solely for purposes of: (i) developing, creating, testing, delivering, maintaining, and supporting each Executable Package for use by you within the scope of the Services; (ii) hosting, publishing, publicly displaying and publicly performing each Executable Package on the Site at your request, and making such games available for use by users of the Site and Services; (iii) enabling Third Party Web Sites to embed all or portions of your Submissions into their web sites; (iv) marketing and promoting the Site and Services; and (v) hosting, providing, maintaining, adapting, enhancing, modifying and otherwise improving the Site, Services and Software. EXCEPT TO THE EXTENT YOU REQUEST GAMESALAD TO SELL YOUR SUBMISSIONS ON YOUR BEHALF PURSUANT TO PUBLISHING SERVICES THAT GAMESALAD MAY OFFER UNDER SEPARATE TERMS OF SERVICE, GAMESALAD WILL NOT SELL YOUR SUBMISSIONS TO ANY THIRD PARTY. GameSalad is not required to provide: (a) any attribution to you in connection with your Submissions, except to the extent you request attribution as set forth below; (b) any prior notice to you of any use of your Submissions for the purposes specified in clauses (iii) or (iv) of this section; or © any fees, royalties, or other payments to you. You may remove your Executable Package from the Site by accessing your Account and following the removal procedure specified on the Site; provided however, that such removal will not affect GameSalad’s continued right to use your Submissions pursuant to clauses (iii) and (iv) of this paragraph.

Comments

  • PixelgunPixelgun Member Posts: 111
    So, in marketing it do they then claim a fee or percentage for the marketing they do?
  • PixelgunPixelgun Member Posts: 111
    Ok, that's cool. I'm still going to run the ToS by a lawyer and get a legal point of view on it. But I take it from these comments that neither of you have had any troubles or anything that worried you about the rights to your games.
  • kkertzkkertz Member Posts: 12
    edited January 2012
    I don't think they should be able to do this. Does Adobe have the right to create an advertising campaign using Angry Birds art saying "this was created with Illustrator/Photoshop"? No, they don't. If you create the next Angry Birds, GameSalad should pay you to use your creation in their advertising ONLY after a financial agreement has been made. Your new work has value and should be compensated as so. Any hidden agreement is shady business.
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    does adobe let u use theyre apps for free
  • PixelgunPixelgun Member Posts: 111
    I wouldn't mind the free publicity if GameSalad featured my game in their advertising and marketing. I just want to make sure using GS to make games doesn't come with legal strings attached that would mean I have to start sharing income, give up control of my game, or that it would result in not being able to use my IP somewhere else.
  • T8TRG8TRT8TRG8TR Member Posts: 120
    I don't think they would take someone's money.

    Think about how bad that would be for their PR? Any remotely successful dev would leave gamesalad once they heard about it.
  • kkertzkkertz Member Posts: 12
    @LeonardDeveloper
    Yes, they have a trial version that doesn't watermark your creation. Also, GameSalad isn't free if you want the splash screen removed.

    Does anyone know if there's two different agreements... free version and Pro?
  • PixelgunPixelgun Member Posts: 111
    I know that a big part of any ToS is legalese for "we're covering our butts" and that the most threatening sounding ToS or EULA can often be harmless and unenforced in practice. But it's not just a matter of what they enforce right now, it's also a matter of the future. For instance, if GameSalad is bought by another company and the ToS is still a binding and legal agreement, this paragraph could give new, less reputable, owners a clearing house of game content to do with as they please.

    The GameSalad people don't seem like bad guys looking to take advantage of their users but I don't know them personally. My only assurance of what to expect from them is written in the contract that is their ToS and since I agree to it by using their software I had better be ok with what I'm agreeing to. If I don't make sure I'm ok with it then I'm not being careful to cover my butt.
  • PixelgunPixelgun Member Posts: 111
    @SaladStraightShooter Great! Thanks for your clarification. Forgive my paranoia but I think it comes with age (turned 40 this year!) and I have paranoid friends looking over my shoulder.
  • MotherHooseMotherHoose Member Posts: 2,456
    edited January 2012
    in the development of a game, the graphics and sounds are parts you create and bring together
    … the engine is what makes it all happen!

    be happy that we have our GameSalad Creator … were would you be without GS?

    @};- MH
  • dotsonj23dotsonj23 Member Posts: 316
    edited January 2012
    "promote that it was made with GS"
    So according to SSS that's what (iv) means. But what does that include. That is extremely broad. It possibly could mean they could do anything they want with your game as long as it is couched as promoting that it was made with GS. Heck, one might even argue that they could put the entire game (without your permission) on their website as an HTML game, as an example of something made with GS. That would suck because the HTML 5 games play like utter crap on devices (which ultimately makes your game look like crap). Also, one could argue they could use any of the artwork in their advertising. What if how they do it looks like crap, or it's done in a way that offends you. Is that what they actually mean, in a legal sense, who knows. If they do mean that, can you do anything about it, who knows with such broad and vague TOS terms?

    Would they do any of that? I hope not, and don't think so. But we really don't know, nor can we see into the future.

    In my personal opinion, that provision has no business in the TOS for paying pro users (I can see the reasoning for free users). Could you imagine Cannon being able to use a famous photographers photos to advertise Cannon without permission each time from the photographer mearly because an insert in the package said the photographer was agreeing to that by purchasing and using the camera.

    But in the end the TOS terms are the TOS terms, and if we want to use the software, there may be nothing we can really do, except complain (or later sue if we need to contending that they are not enforceable in the way they are being enforced). But anyone that is concerned should really get a legal opinion from their own lawyer rather than relying on what others say the TOS terms mean.

    On a brighter note, I love the actual GS software. :)
  • chaleychaley Member, PRO Posts: 226
    Does Gamesalad really have the right to post our work for free on their website when many of us intend to use our game as a source of income? If so... Is that legal? I have absolutely no intention of releasing my work for free in the Gamesalad arcade. I should have that right, no? My game will be released by my company. A company with legal protections over the games I produce. Does a "TOS" agreement really override copywrite laws? I plan to charge money for my game. Offering my game up for free takes money directly out of my pocket. I really hope that isn't legally possible with the current "TOS.". So... Can Gamesalad legally do that?
  • dotsonj23dotsonj23 Member Posts: 316
    @Chaley
    People should not be giving legal advice as to what the TOS mean on this forum. That is why my post made no attempt to interpret what the TOS mean but rather pointed out that some people may interpret them in different ways and who knows what they mean in the legal sense. Instead, if people are concerned, they might consider getting an opinion from their own lawyer.
  • chaleychaley Member, PRO Posts: 226
    I'm not exactly sure, but it seems as though there is an "if" here that implies we have a say as to whether or not it goes up on the site for free:

    "(ii) put it on arcade if you request us to ("hosting, publishing, publicly displaying and publicly performing each Executable Package on the Site at your request, and making such games available for use by users of the Site and Services;")"

    So if we request that it NOT be used in the arcade or anywhere else that offers our game up for free... then it can't be used?
This discussion has been closed.