How to avoid spawning actors that are overlapping?

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited January 2012 in Working with GS (Mac)
Hey there,

I have two actors. When an attribute equals 1, the object gets spawned in the middle of the scene. When 0 on the bottom and 2 on the top.
They are both spawned after random seconds. But how do I avoid that they are not spawning the same time or very close to each other..

The actors are then moving when getting spawned...

Thanks for help...

Alex

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