Noticing abnormality with move actor

RPRP Member Posts: 1,990
edited January 2012 in Working with GS (Mac)
I've got a weird issue when running thought the iPhone simulator. Occasionally one of my actors does not follow his script. This is not an issue when played via GS. The actor scales via interpolate and move to position. Once in a while via the simulator my actor just flys off the screen continuing the move behavior. Is there going to be an issue once I hit publish? Do I need to constrain?

Comments

  • poopdecksweeperpoopdecksweeper Member Posts: 180
    Check the actor that you have placed on the actual scene portion, open it up and see if there are any extra rules that you have placed into it. I have done that before where my main actor does one thing then my actor on the actual scene does another, and then they conflict.
  • RPRP Member Posts: 1,990
    edited January 2012
    Nope no other rules. Just move specifically via interpolate and move to position. Most times it plays fine. Once in a while the actor shoots off to the right of the screen.

    I will say that all there are separations via the timer, meaning that they are not wrapped under the same behavior/attribute.
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