Trajectory in gamesalad

CoolgamerCoolgamer Member Posts: 16
edited January 2012 in Working with GS (Mac)
Hi All,

I would really appreciate if somebody can help me out with using trajectory in gamesalad just like in this video:


I tried searching for the source code but could not find it.

Thanks..

Comments

  • CloudsClouds Member Posts: 1,599
    edited January 2012
    Doesn't look to hard (I think !) - might have a think about this later, be good mental exercise, I will report back if I can crack it.

    I know Tshirtbooth uses something similar in his games, so he might be the best person to ask, or even better search his templates for one with this feature in and buy it so you can lift the bit of code you want and stick it in your project.

    I like the way they have tied the pitch of the sound to the Y axis.
  • Rob2Rob2 Member Posts: 2,402
    edited January 2012
    That project that launched a thousand careers and template companies the amazing (download! ->) ORBZ Trajectory 2 :) It used to be available in the new file browser but GS have totally borked that up - quite unbelievable that some of the most influential and helpful free code examples are currently unavailable due to clueless coders.
  • CoolgamerCoolgamer Member Posts: 16
    Tynan, Thanks for your concern and information.. Rob2, I appreciate your reply and Thank you..
  • smithy9780smithy9780 Member Posts: 31
    I need some help on this. First how do you change the colour of the dots to a grey colour. Also how do you on a touch activate the dots of the trajectory :).
  • mrpacogpmrpacogp Member Posts: 400
    This template only work if you got your gun actor on the corner of screen. I have searching how to do it on any place...
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    I was provided with a bunch of @firemaplegames templates will be adding them to the Unoffical gamesalad guide soon. Will be doing a major facelift to the site.
Sign In or Register to comment.