Double tap

TackyAttackTackyAttack Member Posts: 141
edited November -1 in Working with GS (Mac)
Is there anyway to add more than one tap like you have to tap a spot two, three, four, or five times?

Comments

  • swiftskater1swiftskater1 Member Posts: 97
    hey tshirtbooth. Can you look at my post below? And watch the video and tell me what u think? Thanks
  • JGary321JGary321 Member Posts: 1,246
    I do believe Tacky means a "Double Tap" as in single click vs double click. Not Multi-Touch...

    With that in mind, I would do something like this...

    This goes under your button!
    If touch is PRESSED change attribute game.tap to (game.tap+1)%2

    that will cycle between 0,1,

    This goes under whatever is performing the action!
    If game.tap = 0 do nothing

    if game.tap = 1 perform action

    After 1 sec change game.tap to 0 (this way it seems like a true double tap & will not just keep adding up)

    If you want more than 2 taps just change

    (game.tap+1)%2 <------- this number to how ever many taps. (2,3,4,5)

    You may need to tweak this, but should give ya a general idea...

    EDIT: Repeat after me... Modulus is my friend. I will love Modulus. I will <3 Modulus til death or /0 do us part....
  • TackyAttackTackyAttack Member Posts: 141
    Thanks guys, and yes I meant double click not multi-touch.
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