Menu Tips

WTDeveloperWTDeveloper Member Posts: 352
edited January 2012 in Working with GS (Mac)
Hey everyone,

For my First Game I almost completed Gameplay and almost all Art, but now I started with the Menu and I don't know how to do it.
Do you have some tips for me??

WTDeveloper

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited January 2012
    Hi WTD, here are 2 tips you might want to implement to make the Menu more polished:

    Your menu buttons: on touch pressed, either make your button something like .5 Alpha, or change it's colour (this saves making another "downstate" button which you'd change with Change Image; although you could do this as well if you wanted).

    Fade in a black, white or coloured actor which covers the screen, as a fade out, before going to the next scene (remembering to put the Change Scene behavior in a Timer set to after the interpolate time)

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  • JakeMorJakeMor Member, PRO Posts: 136
    Just make sure you love it and it looks professional. Study the menu types in games like angry birds and cut the rope. They're close to identical. Theres a definite science to it. It EXTREMELY important that it looks impressive for the following reason: users subconsciously characterize games in their head as crappy or good. It doesn't matter how good gameplay is, the menu is the FIRST THING THE USERS SEE. You want them to think that its been made by professionals for a large company. Basically what I'm getting at - open up angry birds and cut them rope and study their layout, button size to text size ratio, how rounded the corners are, the shadows the buttons cast, what happens when you click them and so on. Definitely have an actor cover a screen before switching out - that always adds a professional feel to the game. I like to have the edges of the screen filled in my menus with more free space in the middle for buttons. Check out @P-O-M 's Spin the Nut - it is REALY a perfect menu template.

    Let me know if you need help with graphics!
    - Jake
  • JakeMorJakeMor Member, PRO Posts: 136
    (and of course see @Tshirtbooth 's "awesome cool menu template")
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