Change camera origin error

adalpilscazaadalpilscaza Member Posts: 44
edited January 2012 in Working with GS (Mac)
In an actor reference (not prototype), I added a rule...

When touch is pressed
Change attribute scene.Camera.Origin.X to 480
Change attribute scene.Camera.Origin.Y to 0

However, when I try to test it in the preview, after I touch it nothing happens. I even added a debugger statement in the above rule that displays the camera origin. The debugger statement shows that it changes, but there is no evidence in the previewer.

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    Not on the mac ATM but is the scene layer movable checked?

    Darren.
  • adalpilscazaadalpilscaza Member Posts: 44
    Thanks so much....didn't think of that. It worked.
    Funnily enough, I was working with your RPG template. Great work by the way
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