Heads Up Display disappears!

Hey guys, I'm having some trouble with my HUD, I've created a new layer to place it, and unselected scrollable, but when I hit preview, my HUD layer just disapear. What is wrong?
Thx for your help.
Thx for your help.
Comments
Just go into Scene > Layers and drag your HUD folder to the top. :-)
----------------------------------------------
http://davidgriffinapps.co.uk/
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
You have got a separate folder called HUD or whatever you want, haven't you? If you have, the only other thing that can be happening is that your HUD actors are in the wrong folder...
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
The HUD is not disappearing , its probably just outside the "unscrollable view" ,
If its an iPhone app , you HUD must be inside the 480x320 area , if its an iPad game so your HUD must be inside the 1024x786 area!
Make sure your HUD actors are in the "unscrollable zone"
Roy.
http://imageshack.us/photo/my-images/20/capturadetela20120130s0.png/
This is after:
http://imageshack.us/photo/my-images/69/capturadetela20120130s0.png/
If its an iPhone app , you HUD must be inside the 480x320 area , if its an iPad game so your HUD must be inside the 1024x786 area!
your "hud" actor (the black square) is out of that area!
Put his values to X=50 , Y=50 and you'll see it in the preview .
Roy.
Roy.
Your actor must be inside of the "unscrollable area"
Its a bit old from "weswog" but it explains the concept
Roy.
Roy.
(it was a bit insulting i must add)
Would you please take a look at this example i just made you :
http://www.mediafire.com/?cbd9rgmh1ltsc9r
It has 2 scenes ,
1) How to make a HUD.
2)How NOT to make a hud .
Preview them to see the differences .
Roy.
That layer has to have its Scrollable unchecked … so it is "Unscrollable"
drag your newLayer above the other layers so it is at the top of the list … as you add more layers, make sure they are below the HUD
to change the name of the layer … click on the name … and the [return] key … and type
an Actor or Layer at the bottom of any list is loaded first and displays beneath all other actors/layers
you can change an individual actor's placement within a layer
-right click on the actorInstance in sceneEditor and select Send To: Front; Back; Forward; Backwards
But, you can only change the the Layer order in Scene Layers
to debug what is happening to your controlActor in the toolBar Preview
-change the other actors' Alphas to 0.5
-preview in the sceneEditor
so you can see where it is in relationship to the camera
having a camera originY that is not 0 … always, in my experience, squirrels the actor's positionY on the unscrollable layers
the actors in an unscrollable layers reference their positionX,Y to the displaySize … and not the camera origin
which is only logical … as that layer does not relate to a moving camera's positionY
though the camera originX ≠ 0 … doesNot affect unscrollable layers
@guizanchett … suggest you set your Camera OriginY To: 0
@};- MH
PS: a lot of this info you don't need … but newbies read the Forum's posts.