App closes suddenly

tutysestutyses Member Posts: 134
edited January 2012 in Working with GS (Mac)
Hello all, i m testing my app, and after a while(2 minutes) it closes, (on an iphone 3gs), on an ipod 4g with 5.0.1, it doesnt even start the level, when i press start game the scene start to load and while its loading it closes, same problem as the iphone 3gs, testing on another ipod 4g 4.3.5 has the same problem but after 2 minutes like the iphone 3gs.
Its a ram issue? and what can i do to solve this?

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Yeah it could be. How much stuff is happening in each level, how much art is in that level?
  • SandbirdSandbird Member Posts: 69
    It happened to me once this bug...i managed to figure out what was wrong.
    do a backup of your project and then start deleting large backgrounds from the scenes.
    Like, delete a big actor, test the project out, and repeat until you find the actor that is causing the bug.
    In my case it was a big background image. I re-saved it as a png and re-imported it in GS and then it worked.
    Maybe you have the same problem. An actor is glitching your scene...and you just need to remake some images.
  • tutysestutyses Member Posts: 134
    Sandbird, you are right, i did that, and i found out it wasnt the biggest images actually , the problem was a few small actors, and not the bigger ones!
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