Hero seems to stutter the game when colliding....
My hero collides with various objects in my endless runner game. Sometimes, the collision makes the camera stutter for a second. I've set all of the objects except the hero to: density 0, friction 0, and restitution to 0. I made the hero's density 10, friction 0, restitution 0
The weird part is that it's not a consistent problem. Sometimes it happens... Sometimes not.
The weird part is that it's not a consistent problem. Sometimes it happens... Sometimes not.
Comments
Also, in the hero, you may need to turn the friction down a bit, as well as the restitution. Try tweaking those numbers, and see if that helps