What happens when 1,000,000 kids are making games?
ozboybrian
PRO Posts: 2,102
The competition is going to get so fierce i'm concerned being successful will be near impossible.
THIS IS JUST a discussion. Not a big deal, but I think it's a good point to bring up.
Not to mention people who charge money for something that basically sucks (no offence) like my first game will suck and I'd wanna charge people for it, but they get something that isn't so good then next time they'd look at mine or your game and be less likely to buy because they'd be worried to get the same result thus they would only spend money on reputable company likes HalfBrick etc.
I think time is of the essence if you want to make a name for yourself.
THIS IS JUST a discussion. Not a big deal, but I think it's a good point to bring up.
Not to mention people who charge money for something that basically sucks (no offence) like my first game will suck and I'd wanna charge people for it, but they get something that isn't so good then next time they'd look at mine or your game and be less likely to buy because they'd be worried to get the same result thus they would only spend money on reputable company likes HalfBrick etc.
I think time is of the essence if you want to make a name for yourself.
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
-thus Apple may be getting more content quality selective in testing … hopefully
-bigName studios only release a few titles a year
-playing games is addictive and therefore users will always be looking for new games to play
-the number of devices in use increases and we get more people to sell to
-our skills increase with each game we develop … so our games get better
if we want to make games, we are lucky to have a great way of doing so; an easy way of marketing; and an available consumer base
and, we have to be different … as @Fry said
@};- MH
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
MH -Very true.
FBS - Always agreed with that method, well said!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
"There is no limit to what you can do, only you can set your limitations.
So don't set a limit and just keep soaring!" - ozboybrian.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Made my Day! )
@};- MH
I think people who are just in it for the money will really struggle to succeed though.
I enjoy making games and hopefully wanna make some money so fingers crossed my own publishing does the trick