Does it matter how wide your scene size is?

chaleychaley Member, PRO Posts: 226
edited February 2012 in Working with GS (Mac)
Right now my scene's width is "10560" and I plan to add more width to the scene so that my "shop" can have more items to purchase. (The game uses the "jump to X position" trick where there is a "game over" screen and a "shop" screen all within the same scene.) So, I want to add a TON more items to my shop and want to add about 1440 more pixels to the horizontal dimension. (about 3 more screens) Does GameSalad care if the scene gets larger in terms of performance?

Comments

  • 921creative921creative Member, PRO Posts: 140
    Correct me if I'm wrong sous chefs, but I don't think scene width affects performance. It's mainly the images and how many timers, interpolations, and other rules you have executing that affect performance.
  • GLGAMESGLGAMES SingaporeMember Posts: 988
    yes no. of actors on screen at one go will affect, but after the first load things should be smoother.
  • CloudsClouds Member Posts: 1,599
    edited February 2012
    "Does GameSalad care if the scene gets larger in terms of performance"

    Don't think it much cares, a 10,560 px wide scene with 100 items will be less burdensome than a 1024 wide scene with 110 items.
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