For you to have IAP in a game - does that game have to be published before you add it?
Hey guys,
Im trying to add IAP to Penguin Pounce Lite, and I have everything set up correctly. I was testing it out on my full version, now Im rebuilding it on my free version of the game. It's not working for some reason. Does that game have to be already published before you can add the IAP?
Perhaps it needs to for the Provisioning profile? I don't know. :P
Bray
Im trying to add IAP to Penguin Pounce Lite, and I have everything set up correctly. I was testing it out on my full version, now Im rebuilding it on my free version of the game. It's not working for some reason. Does that game have to be already published before you can add the IAP?
Perhaps it needs to for the Provisioning profile? I don't know. :P
Bray
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Comments
Hope the Best!
-DEGO Mobile
I've been going back and forth looking to see if and what I did wrong, however, I cannot find the solution.
It's not iad's it's in app purchases.
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why isn't it working? what happen if you try to purchase
This happened to me before - I didn't set up my test user account correctly. However, I'm using the same account now and it did work before I redid it here.
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It is working with a IAP ID that I created for Penguin Pounce.
Since I haven't used it, can I use that from Penguin Pounce in Penguin Pounce Lite?
It is set for Penguin Pounce.....I doubt it, but it's worth the question.
Also, I wanted to let you know that I am creating the IAP ID in a app the was rejected, does that make a difference?
I mean, Apple rejected it about a week ago, so the little dot is red, I don't know if that matters.
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I just created a new IAP ID for the Lite version (rejected) and it still doesn't work.
However, if I replace it with the Penguin Pounce full version, it works lol....Anybody got any ideas?
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