Gamesalad simulator

patapplepatapple Member Posts: 873
edited February 2012 in Working with GS (Mac)
Is it possible that in the GS Simulator "save attribute" and "load attribute" attribute doesn't work????

Comments

  • greenrhynogreenrhyno Member, PRO Posts: 152
    I think attributes are device specific so they won't work on the Mac based simulator. The best way to test them I would think is with an ad hoc build. You can make a build, set some attributes (by passing some levels, changing some app settings etc), then make another build and load that onto your device replacing the old build. The attributes you set should remain. This will show that the users won't lose attributes on app updates.

    Attributes also seem to work in the viewer from what I can tell, but I don't think you'd be able to test if the attributes will work across updates with the viewer.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    yeah I think thats correct... save and load don't work in the GS viewer as every time you close and re-open the latest game on it.

    Adhoc allows you to test it for sure...
  • patapplepatapple Member Posts: 873
    Yeah...thanks but i think to become developer and buy the license between a month...thanks
  • ultimaultima Member, PRO Posts: 1,207
    when you are previewing it works. i usually test save/load with preview.
  • patapplepatapple Member Posts: 873
    o.o but do you refresh the game or do you close the simulator and rep review?
  • calvin9403calvin9403 Member Posts: 3,186
    I think you refresh
  • patapplepatapple Member Posts: 873
    ah ok...with the refresh it work...but if i close and after i click preview it doesn't work
  • ultimaultima Member, PRO Posts: 1,207
    edited February 2012
    refresh.

    that's why you have Adhoc for extensive testing.
  • patapplepatapple Member Posts: 873
    ok..thanks for help
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