App Crashes in iPhone or iPad versions
lobizome
Member Posts: 5
Great jobs GS,
I'm new to programming and GS is a great choice.
I was able to realize 2 Apps and publish them to AppStore.
ABC Skill Cell
iPhone: http://itunes.apple.com/lu/app/abc-skill-cell-iphone/id498600703?mt=8 » New version, it crashes
iPad: http://itunes.apple.com/lu/app/abc-skill-cell/id492501338?mt=8 » Old version, slowly working, but 4 x less content
These Apps have a lot of images, when started on the GS preview they work perfect.
But on the App Store they work well till the first menu, after validating a language, the App takes 20 seconds to load (rotating icon) and then it crashes.
Is there a limit quality of images or size of app (42Mb) imposed by GS?
I'm new to programming and GS is a great choice.
I was able to realize 2 Apps and publish them to AppStore.
ABC Skill Cell
iPhone: http://itunes.apple.com/lu/app/abc-skill-cell-iphone/id498600703?mt=8 » New version, it crashes
iPad: http://itunes.apple.com/lu/app/abc-skill-cell/id492501338?mt=8 » Old version, slowly working, but 4 x less content
These Apps have a lot of images, when started on the GS preview they work perfect.
But on the App Store they work well till the first menu, after validating a language, the App takes 20 seconds to load (rotating icon) and then it crashes.
Is there a limit quality of images or size of app (42Mb) imposed by GS?
Comments
"when started on the GS preview they work perfect"
Do you mean the desktop viewer or the device viewer ?
Have you made an ad-hoc build before sending the app to apple ?
Roy.
Indeed I've send the build directly to Apple, without making an Adhoc...
So right now I'm receiving a lot of complains...!
Since I've done the Adhoc test on my device...
This is my crash Log:
ABCiPhoneSkillCell[3799] : Pause Count: -1
timed[3800] : (Note ) CoreTime: Want active time in 40.10hrs. Need active time in 123.44hrs.
UIKitApplication:ABCiPhoneSkillCell[0xf784][3799] : OpenAL error 40964 in call to ~SGSound: alDeleteBuffers
timed[3800] : (Note ) CoreTime: Not setting system time to 02/05/2012 14:18:31 from GPS because time is unchanged
timed[3800] : (Note ) CoreTime: Not setting time zone to Europe/Luxembourg from Location
MobileMail[3730] : Received memory warning.
SpringBoard[15] : Received memory warning.
com.apple.launchd[1] (UIKitApplication:com.apple.mobilephone[0x382c][3729]) : (UIKitApplication:com.apple.mobilephone[0x382c]) Exited: Killed: 9
UserEventAgent[12] : jetsam: kernel termination snapshot being created
com.apple.launchd[1] (UIKitApplication:com.apple.mobilemail[0x5dd6][3730]) : (UIKitApplication:com.apple.mobilemail[0x5dd6]) Exited: Killed: 9
com.apple.launchd[1] (UIKitApplication:ABCiPhoneSkillCell[0xf784][3799]) : (UIKitApplication:ABCiPhoneSkillCell[0xf784]) Exited: Killed: 9
SpringBoard[15] : Application 'Téléphone' exited abnormally with signal 9: Killed: 9
SpringBoard[15] : Application 'Mail' exited abnormally with signal 9: Killed: 9
SpringBoard[15] : Application 'ABC Skill Cell' exited abnormally with signal 9: Killed: 9
kernel[0] : launchd[3804] Builtin profile: MobileMail (sandbox)
ReportCrash[3802] : Saved crashreport to /Library/Logs/CrashReporter/LowMemory-2012-02-05-151839.plist using uid: 0 gid: 0, synthetic_euid: 0 egid: 0
Quite aggressive for a small educational App!!! ;-)
The crash log tells "Received memory warning" is this a common issue?
I've around 1500 files (Graphics and sounds) in this project.
Maybe one recommendation?
It works... I'm just publishing it to the App Store right Now...
Thanks for the support. ;-)