yea i couldn't find a use for tables for my current project ... then i managed to call out a few value luckily for me i don't need many and its not taken a hit on the memory either so its good for that kind of use.
@tshirtbooth i'm waiting for it to be able to store save attribute keys and gamecenter ids so i can use the list to throw into a rule instant without going through different scenes to setup different submissions. Do you have something working for that?
I have a game with many stages all in one scene but i won't be able to save high scores and post GC scores since i cannot put in different GC ids and save keys in one scene itself. I tried with grabbing names from tables it did not work.
By the way the latest game(bombing stars one) you were working on also using one scene right? How you manage to save the highscore for every individual level without changing scene.. i really want to know so i can update my games with GC n highscores.
Yeah calvin tables are indeed awesome , and they will be much more once we will have more functionality with them You can download it here : http://www.mediafire.com/?ibpxe6485d42sfo I dont recommennd using this for big tables though .
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P.S. tables are awesome!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I have a game with many stages all in one scene but i won't be able to save high scores and post GC scores since i cannot put in different GC ids and save keys in one scene itself. I tried with grabbing names from tables it did not work.
By the way the latest game(bombing stars one) you were working on also using one scene right? How you manage to save the highscore for every individual level without changing scene.. i really want to know so i can update my games with GC n highscores.
You can download it here :
http://www.mediafire.com/?ibpxe6485d42sfo
I dont recommennd using this for big tables though .
Roy.