Collide

CyberfireCyberfire Member Posts: 1
edited February 2012 in Working with GS (Mac)
Hey, making my first game, and I was wondering how to use the collide attribute? Whenever I add a box with the attribute as a boundary to stop my actor going past that point, my character just bounces off and goes flying as if he is in space. Any way to make it just stop movement rather than sending my actor flying?

Comments

  • ValanValan Member, BASIC Posts: 410
    Within each object Attributes there are Physics settings. Play with the Restitution number.
    0 - no bounce

    Hope this helps
  • CyberfireCyberfire Member Posts: 1
    I changed the Restitution to 0 and the bounce isnt as extreme, but my actor does still floats around
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