Tables Tutorial

CernavodaCernavoda Member Posts: 2
edited February 2012 in Working with GS (Mac)
Hello,

Could you please point me towards a good tables tutorial? For my first GameSalad programme, I'd like to build a simple iPhone app that is not a game. Just an address book with links and tables.

My plan is to have a table with addresses in rows grouped in 5 columns. When the user clicks on a type (e.g. Restaurants), it will go to a SC_Restaurants. Using TShirtBooth's multiscreen menu, I've got a longish scene that works (thanks TshirtBooth!). Then I have an actor that is linked to (table,1,1) so that the name of a restaurant shows up. Then I created a scene for SC_Address. What I want is to be able to click on the name of the restaurant and have it go to SC_Address for *that* restaurant. But if I click on a different restaurant name, I still go to SC_Address, but this time for the other restaurant's address. And again, I click on a different name, and I'm still going to SC_Address, but it's always to the appropriate address.

Could someone please either tell me how to do this or point me towards a tutorial? I have already watched TShirtBooth's tutorials on tables. They show how to populate tables both specifically and randomly. However, I need to know how to populate the same table with different data depending on what actor is chosen in a previous menu.

Thanks in advance for your help,

Cheers,
Amy

Comments

  • CernavodaCernavoda Member Posts: 2
    Thanks uptimistik for referring me to TshirtBooth's video series. GSHelper has finally started working (surprisingly for China...) and so tonight I went through the videos. There's a lot on tables, but not specifically on what I need. I do think I've found the basic gist of what I want. I think I need this command:

    "When SC_Restaurants actor is pressed, search table. When data is found, change scene SC_Addresses and display text."

    I've found a tutorial for search table, so now I have to figure out how it works. Do you think I'm on the right path here?
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