Can anyone help with attribute issue?

nakki1718nakki1718 Member Posts: 25
edited February 2012 in Working with GS (Mac)
Hi everyone, kinda new to the forum so sorry if I'm posting in the wrong place...

My issue is this I'm creating a game that the player has to demolish an item, every level there are different amounts. When all the items have been demolished it spawns the next level actor. I have an attribute in place but this is equal to the number of items on the first level, is there any way i can have an attribute that will allow to me to have different amounts on every level?

Thank you very much!

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited February 2012
    Hi @nakki1718

    Welcome to the Forums! For future reference, your question is more for the Working with GameSalad category, but no worries. :-)

    To answer your question: make sure your attribute is a scene attribute; that way, you can change its value as you want depending on what level your on.

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  • nakki1718nakki1718 Member Posts: 25
    HI, sorry wasn't sure but thank you so much :)
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