What's the deal with the MAS format with GS now?
Hey guys,
Can someone fill me in on the deal with the MAS format now? The last time I published a game on the Mac, it was when the MAS was first introduced and I didn't have an issue with the black bars on the side. I want to get Tiny Diggers up there too.
If I just go with 1024x768, I get the black bars on the side, anyway to fill that in? The size it publishes to is like 995x745...with black bars to make up a total of 1024x768.
I take it the 'Macbook' format is what one needs to use now?
Thanks for the update!
Can someone fill me in on the deal with the MAS format now? The last time I published a game on the Mac, it was when the MAS was first introduced and I didn't have an issue with the black bars on the side. I want to get Tiny Diggers up there too.
If I just go with 1024x768, I get the black bars on the side, anyway to fill that in? The size it publishes to is like 995x745...with black bars to make up a total of 1024x768.
I take it the 'Macbook' format is what one needs to use now?
Thanks for the update!
Comments
Ok so I just did a test, I converted the game to Mac App Store (Macbook) dimension using GS Project Resizer and while it produced a 1280x800 App to test on my Mac, it STILL produces black bars on the sides of the screen. What's the deal?