Crazy Ball

aihaaiha Member Posts: 6
edited November -1 in Working with GS (Mac)
Hi all,

i made a little template.

http://gamesalad.com/game/play/43857

The template shows a small Brick Breaker game.

The goal of the template is to show howto give the ball some bearing from the gamer paddle, without using the internal physics.

The main problem was that the gamer paddles X movement is constrained => so there is no velocity in X direction.

I helped myself with a second actor that follows the gamers paddle with the "move to" command, so i have a X Velocity from the gamer paddle.

Now i made some rules (if paddle moves left the ball gets -150 to his actual X Velocity....)

It works the most time perfect but sometimes the ball goes crazy.

So please can someone take a look at the template an give me some suggestions.

THX
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