The canon template ?
Hello !
I was just wondering if there was any way to get the canon template to go back to start after firering a canonball ? Now its just stuck and you have to click with the mouse to fire another one and then it goes back. I also want the canonballs to dissapear after they have stopped. Thanks !
I was just wondering if there was any way to get the canon template to go back to start after firering a canonball ? Now its just stuck and you have to click with the mouse to fire another one and then it goes back. I also want the canonballs to dissapear after they have stopped. Thanks !
Comments
GS has a cannon template on the page though, see if that will help
WhatActor? — cannon barrel
When? — after firing (spawning ball)
WhatAction? — go back to pre-firing position
What Attribute? — changed before firing: Rotation increased from 0° to 90°
Therefore: after the spawn … add behavior … changeAttribute: self.Rotation To: 0
(actually a behavior Interpolate: self.Rotation To: 0 … Duration: 0.5 … will look smoother)
the Template has a Destroy Ball actor … you can drag more instance(s) of it into the scene
position correctly … add a tag groundDestroy
and then ask the questions again
GS has a Note behavior … drag into the actorEdit pane … Answer the questions: When? WhatAction? WhatAttribute?
try out things you think might work … if something doesn't work, keep coming up with other answers
… till you figure what works best!
@};- MH