A little help please :)

GnomerGnomer Member Posts: 292
edited February 2012 in Working with GS (Mac)
For anyone who can answer :)

Is there any way of making a game like the air hockey apps. So the play controls one actor with their finger and hits the puck, the puck would then move off at a speed dependent on how hard it was hit and also the corresponding angle.

Any help is greatly appreciated :D

Comments

  • morphinegamingmachinemorphinegamingmachine Member, PRO Posts: 449
    i dont think your supposed to ask for specific people in the forums, but its ok

    when constraining to finger the "paddle" won't colide with the "puck"

    but you can just constrain "paddle" like this video



    game salads physics engine should make you puck bounce off at the correct angle and the correct speed
  • GnomerGnomer Member Posts: 292
    Thanks @morphinegamingmachine Really helpful :D
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