Quick tip, string DOES NOT contain....
I figured it is sometimes worthwhile to post a non-question. So here is a quick trick I found.
We are doing a lot of string manipulation in our game...the progression is contained within a one-way array basically, that gets thrown stuff like Lvl1Star3, Lvl2Star2, etc etc.
We were trying to read "does not contain." The logic in GS does NOT have this option. The way to do this is to make a blank rule that looks for "does contain" and leave the main part blank, and just use the otherwise section.
I was gonna contact support to figure out how to do this, but the Otherwise solved it. Hope it helps someone.
We are doing a lot of string manipulation in our game...the progression is contained within a one-way array basically, that gets thrown stuff like Lvl1Star3, Lvl2Star2, etc etc.
We were trying to read "does not contain." The logic in GS does NOT have this option. The way to do this is to make a blank rule that looks for "does contain" and leave the main part blank, and just use the otherwise section.
I was gonna contact support to figure out how to do this, but the Otherwise solved it. Hope it helps someone.