What are the best movements for a game drive? HELP ME PLEASE
venon_it
Member, PRO Posts: 594
Hi,
i create a game 2D , example "micromachines" What are the best movements for a game drive?
i use for move front and back "accelleration" and for right and left "rotate" , I'm not sure that these are the best settings, do you recommend?
i have other question:
in this game i want my car with "smoke" effect!! now i insert a function " particles" but when the car turns, the smoke does not follow the rotation of the car...
how to solve?
thanksss
i create a game 2D , example "micromachines" What are the best movements for a game drive?
i use for move front and back "accelleration" and for right and left "rotate" , I'm not sure that these are the best settings, do you recommend?
i have other question:
in this game i want my car with "smoke" effect!! now i insert a function " particles" but when the car turns, the smoke does not follow the rotation of the car...
how to solve?
thanksss
Comments
thankss
really nice! you have an example of these movements?
I intend to smoke this example : http://4.bp.blogspot.com/_2iRMqa4iTKs/R_ZO-OXvtDI/AAAAAAAAAdI/-65LHMaYoms/s400/2009-Dodge-Challenger-SRT8-Side-Smoke-1280x960.jpg