Has anyone had success with iAds?

T8TRG8TRT8TRG8TR Member Posts: 120
I know P-O-M's experience with them was very bad, but I feel like I saw others who were making at least a few dollars a day off them. Has everyone had the same terrible experience or have some people had a little better luck?

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    no I had some good success... after I made my first game Quake Builder free...I got around 250,000 downloads in a week and a bit... i then added iAds and for a good few months was getting around $400 ish a month... it's now more around $40.00 a month and a half later.. and I only get about 100 downloads a day now on the free version.

    So as long as you have significant downloads its worth a go... also if you have a paid version of a game, you could release a lite version with iAds, and an in app purchase that turns off the iAds and unlocks the full game... at least this way your making a small amount from iAds potentially from each download, plus the chance to up sell them to your full game.
  • JoVeJoVe Member Posts: 224
    edited February 2012
    I don't have success with iAds. The problem is i'm Dutch and iAd don't have ads to display in the Netherlands. In the US my fill rate is 100 percent! My tip: Use iAds only for the US!
Sign In or Register to comment.