Loading time in 0.9.91
Hi!
Did anyone else noticed that loading times between scenes are now longer than in the previous versions? I tried to play my game made in 0.9.82 (downloaded from AppStore), and I also tried to play ad-hoc build of the same app, published in 0.9.91. Maybe I'm wrong (I hope so), but I think that loading times are longer now.
Did anyone else noticed that loading times between scenes are now longer than in the previous versions? I tried to play my game made in 0.9.82 (downloaded from AppStore), and I also tried to play ad-hoc build of the same app, published in 0.9.91. Maybe I'm wrong (I hope so), but I think that loading times are longer now.
Comments
I don't know why they are introduce new version. They have to focus on the basement of the building which is the native code.
Building pillar is very weak just because of loading time and ram usage issue. And In every update they are increasing high of the building that means providing unnecessary updates. Its very major issue. I am still searching the answer.
1. Loading time between scenes in huge, and complex game made and published with 0.9.82 - about 5 seconds.
2. Loading time between the same scenes in the same game published with 0.9.91 - also 5 seconds.
So there is no difference after all
Is there some sort of game size versus loading time table? I made my first small (well I suppose 5MB is small?) game and it takes about 22 seconds to get to my homepage. I don't think anybody will wait for 22 seconds. And then there's the loading wheel when changing scenes.