Questions about my job working with GameSalad.... help!
PixelPun
Member Posts: 324
So I have a question for everyone out there... and Im curious what they would do in this situation. I got a job at a local printing company that is looking to get into the interactive book market. They hired me here because I am a graphic designer and I have a back ground in printing. I started the job in January and I am currently working on building an interactive book with GS for a client. After this book is finished the owner wants me to start work on a public domain fairy tale story to publish to the iPad... Something close to the Alice in Wonderland story on iPad now....
Now here is my question... I am the only one working on this project and I am doing everything sound, art, programming.... While I am grateful to have a job, it would suck to make an app that doubles or triples what I make in a year and I see none of that... What would your ask for if you where in this situation? The owner has been looking to start new business... so maybe I could ask to be cut in on a totally new business and be part owner? what do you think?
Thanks
Rob
Now here is my question... I am the only one working on this project and I am doing everything sound, art, programming.... While I am grateful to have a job, it would suck to make an app that doubles or triples what I make in a year and I see none of that... What would your ask for if you where in this situation? The owner has been looking to start new business... so maybe I could ask to be cut in on a totally new business and be part owner? what do you think?
Thanks
Rob
Comments
If you are working for a company and as part of your job you create a work -- the company owns it. If they are supplying you the time and resources, the company owns it. Even if they only explain what they want you to create and you publish it behind their backs, the company can still claim it.
Whenever you and an employer sit down and have a conversation, the company can claim ownership of any resulting product. (Especially if you are using their computers, software, or even any art that they own -- even though you created the art.)
My advice would be to have a clearly outlined contractual arrangement already in place before you even allow a conversation to happen between you and your employer. (Otherwise the understood contract is "We tell you what to make, and you make it. And we claim all rights to the product that you make. In return we will compensate you at the agreed hourly rate for your labors."
I would further advise that if you do _not_ create the work that you have already discussed with your employer (and may already have an implied contract in place), that you never create anything that even remotely resembles the product that you and your employer have discussed.
It is very difficult to be an indie developer and an employee for the same kind of labor/product. Indie development is a whole different beast than being an employee. And it is rare to be able to have both the benefits of wage-based employment and the benefits of independent contractual work (with the same company).
Once again, this is all opinion. I will be curious to see what others' opinions are.
Hope this helps!
RThurman
As far as equipment and office space I am pretty we could get that because we are moving to a new bigger building...
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I asked, specifically, if I could continue making my own iPhone games in the last two jobs I was at.
Essentially, as long as you're not using your company's tools, or take ideas from them, then what you do in you spare time should be yours.
I worked on Attack of the Kraken in my spare time while working for two different companies. And last year I went to an interview at an iPhone developer and asked if I could make my own iPhone games in my spare time. And they were fine with that.
So you could ask your boss if he'd mind you working on personal projects in your spare time. If he's a friend, I'm sure he'll be fine with it.
As to your feeling of making something that could be big... Well, this is how the world works I'm afraid. I worked on two projects for Disney and got paid a flat fee to do that. I certainly never saw a cut of the profits as I worked for a development company who'd negotiated a contract with Disney.
I've no idea if they got a bonus or anything or a % or sales as I was not privy to what the contract was. I was just a guy, doing a job, and getting paid for it.
On a personal level, I can certainly sympathise with how you feel. In one company I worked for, we were encouraged to formally give forward any ideas for future games. We were offered 5% of any income if our games were selected.
Some people said 'yeah, why not'. But most people at the company did not participate and the scheme was shut down. Because if your idea makes the company millions, getting 5% back, while nice, just seems very unfair.
I spoke to the guy that set up the scheme and he wouldn't budge on the 5%, but I told him he'd get a lot of lacklustre ideas as most people would hold back their 'big idea' for themselves.
Just my thoughts and experience!
QS
:
DDr. Sam Beckett never returned home...
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Web: https://quantumsheep.itch.io
Just keep in mind that even if you will not get a piece of the action and the app will sell in millions, you will have something very valuable to put on your resume and a real start of a career.
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Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
If you're happy watching someone else become a millionaire. Then watch them become a millionaire lol.
If it's his idea not yours I guess... That's it . Depends on you wanna be. The employee, or the boss.
I hope to be the boss
- if you think your skills are valued. I agree, try offer a deal.
The best thing to do is go over your contract and renegotiate if possible. If you are doing all the work and that was not what you originally signed on to do, you are being taken advantage of. Sometimes you got to bite the bullet and learn from it. If you feel you can do this independently and have the resources (hardware, software etc.), make a graceful exit upon completion and get your own thing going.
Yeah, selling yourself and your skills can leave you wide open to your employer, even when you aren't hired on to do those job functions. At one of my old employers, some people used to design sites and osx apps on the side at work when they had breaks. When the company found out, guess who owned it now? Yup, the stuff was taken away and is now property of the company.
Good luck!
Thanks for all the comments guys
Just make sure to come with a positive attitude about doing something great together and not in a 'you owe me' attitude and things will be just fine
Follow Eating My Hat on Facebook and the Blog
Check out my templates in the GS Marketplace or at the store
some companies may have you even sign a non-compete. You need to have the conversation with your employer about hat they are ok with. If they are ok with you doing your own personal stuff then thats great but you have to make 100% sure you never create something that was ever discussed in a meeting or even in passing at work. they could easily claim you stole a company idea or concept. you discussed it on their time therefore they own it.
But if your going to ask you need to ask now. not after its made millions. And what ever you guys agree on you need to have that agreement in writing.