Animating Collision TAGS?

SDMGSDMG Member Posts: 280
edited November -1 in Working with GS (Mac)
Hi everybody,

Is there a way to change the collidability of an actor-instance during gameplay?

I don't want my enemies to collide a second time with my player after the first contact... so my first idea was to animate the TAG of the enemie ...but that didn't work... any ideas??

(..and i don't want to destroy and respawn a non-collidable copy...)

thank you!

Comments

  • SDMGSDMG Member Posts: 280
    ok ... ;) i have found that i can simply put the collide-behaviour into a rule ;) fine fine ;))
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