Animating Collision TAGS?
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Hi everybody,
Is there a way to change the collidability of an actor-instance during gameplay?
I don't want my enemies to collide a second time with my player after the first contact... so my first idea was to animate the TAG of the enemie ...but that didn't work... any ideas??
(..and i don't want to destroy and respawn a non-collidable copy...)
thank you!
Is there a way to change the collidability of an actor-instance during gameplay?
I don't want my enemies to collide a second time with my player after the first contact... so my first idea was to animate the TAG of the enemie ...but that didn't work... any ideas??
(..and i don't want to destroy and respawn a non-collidable copy...)
thank you!
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