Building a 1 scene game with tables - question about memory use and screen reset

PortymanPortyman Member, PRO Posts: 409
edited February 2012 in Working with GS (Mac)
My game will have a lot of pictures in squares and I wanted to try it using just 1 scene and the new table feature. My question is when the scene is reset using the reset function, does it refresh the memory or will each picture shown increase it until it hits its max. Just want to know what the best way to proceed is. Thanks

Comments

  • POMPOM Member Posts: 2,599
    Yeah the scene reset should refresh the memory..
    But you know.. It's very easy to test it yourself, simply view your project in the device viewer .. Load a bunch of images to stack up memory, then reset the scene and watch the numbers!


    Roy
  • PortymanPortyman Member, PRO Posts: 409
    I did a test and it seems that reset does not the memory.... Unless its just a viewer issue. I'm am looking at other options to change a scene quickly to refresh the memory.
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