Non Collide

Billyd1Billyd1 Member Posts: 133
edited November -1 in Working with GS (Mac)
Hi , I am creating a game where I want my character to jump onto things, I put the actors to collide but they just spin out of control how would I make it so they are just like a brick wall and don't do anything when you hit or jump onto them.

Thanks

Comments

  • SparkyidrSparkyidr Member Posts: 2,033
    make sure you have "fixed rotation" turned on for the wall actor... also turn "moveable" off if you don't want it to move.

    I think that's the prob you are having there.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    if you have a moving platform and you do not want it to get bumped down when jumped on you will need to give it a very high density so that it can move but wont get "bumped"
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