Falling Over

I have a building thats tilting over slowly to one side, and my main character can walk through this building! How do I make it so the collisions follow the building as its tipping over?
Thanks in Advance.
Thanks in Advance.
Comments
Make a comprehensive cover of whats going on in the scene and in your actors , or upload a video to show us the problem..
That way you can get more help from us !
Roy.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Alright, so I have a building that is falling over to the side (Right side, to be specific). The building has TONS of rooms made up of walls. Each wall is an actor. I also have a character in the building, you control him, and he can run around the building freely! Now every time the building tips over to the right, the walls start falling everywhere! How do I make it so the walls go down with the building IN PLACE, so the character can still roam the rooms of the building, while its falling?
Think this one made more sense! :P
Thanks!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
http://www.mediafire.com/download.php?i8coiv8ug6cdja4
The walls can be moved around and placed wherever they need to be. They can be placed at angles and made into floors.
The grey box is the pivot point. You can move the box around to change the pivot point for the falling building. In this setup, use the mouse to drag the building around. But hopefully it shows that 'falling' can be done by a simple rotation of the grey box.
Hope this helps!
RThurman