Select All/Multiple in Scene

robert.mccarthyrobert.mccarthy Member Posts: 165
edited February 2012 in Working with GS (Mac)
Is there a way to select multiple actors when they are placed in the scene? Or even just 'select all'?

Thanks,

Comments

  • POMPOM Member Posts: 2,599
    edited February 2012
    No , not at the moment .. sorry but you gonna have to place everything one by one .
    Hopefully a major facelift to the creator is on the way and will bring this capability along with a lot of other stuff.. did someone said snap to grid ?!
    :)
    Roy.
  • robert.mccarthyrobert.mccarthy Member Posts: 165
    Thanks roy, ok I guess we will have to wait :(

  • CloudsClouds Member Posts: 1,599
    'Select All' !!!

    Don't be crazy, what do you think this is . . . . 2012 ?

    ;)
  • CloudsClouds Member Posts: 1,599
    edited February 2012
    If we haven't got snap to grid by 2018 I'm going back to HyperCard.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited February 2012
    @Tynan wrote: If we haven't got snap to grid by 2018 I'm going back to HyperCard.

    snuffle snigger :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881
    Ahh!!! HyperCard!!!

    That brings back fond memories! (All in black and white though.)
  • FallacyStudiosFallacyStudios Member Posts: 970
    @robert.mccarthy

    Well you could always create it yourself. Just do something like:

    Make a global variable boolean SelectAll

    Make a button or whatever it is that you want used that when pressed and SelectAll is false make SelectAll true.

    Then in whichever actors you want selected when SelectAll is true make a rule for when it is true do whatever it is you are going to want. For example if you wanted them to move to a point you click on you would hit SelectAll button then click where on the screen you want them all to go and just have the rules inside of those actors for when it is true to move to the touched point.

    It depends on what exactly you are trying to accomplish through a select all for me to give you specifics on code.
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,881
    @FalacyStudios -- Good point! I assumed he was referring to "select all" in GS Creator (not a select all feature during actual game play).

    p.s. I'm still daydreaming of HyperCard! Sill in black & white.
  • FallacyStudiosFallacyStudios Member Posts: 970
    @RThurman Ya I'm not sure which he was referring too, but you guys already answered that there is no select all for the creator. This way if he was talking about having a select all in the game that hopefully answers his question.
  • robert.mccarthyrobert.mccarthy Member Posts: 165
    Cheers guys (and girls if present)...really appreciate the help as always
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