Reduce png image from 24 bit to 8 bit, but maintain good colour?
StormyStudio
United KingdomMember Posts: 3,989
Good evening,
I'm just producing a range of backgrounds for my game, they don't need any alpha/transparency.
So after creating them in photoshop, as 24bit images, I've tried to use 'save for web' and save them as 8 bit images. the file size difference is great going from 270kb to 40kb, but the image/colours are paler. Obviously this is due to the fewer colours in the range.
How are people getting round this?
I'm just producing a range of backgrounds for my game, they don't need any alpha/transparency.
So after creating them in photoshop, as 24bit images, I've tried to use 'save for web' and save them as 8 bit images. the file size difference is great going from 270kb to 40kb, but the image/colours are paler. Obviously this is due to the fewer colours in the range.
How are people getting round this?
Comments
Also...try boosting the image levels or the color range to get brighter images.
The images aren't currently ruined, they just get brighter/paler/slightly dessaturated.
Admittedly you don't really notice once it is in GameSalad.
It was just very noticeable in photoshop, going from some bright 'Mario World' style colours to a less bright happy place. I tried the varying settings in 'save for web' but it had no real effect.
By the way it's not a mario game, that was just a reference to the style.
Ill give it a try thanks
I go 8 on all BG's & 24 on everything else basically. But honestly it has saved me several MB's. I went from each BG being anywhere from 200-300 down to anywhere from 25-75 on average. So it definitely is a big difference maker.