Adding sound before changing image

nirdaromnirdarom Member Posts: 11
edited February 2012 in Working with GS (Mac)
Hi have a question about my project, I'll try to make it simple:
Let's say I have 3 random pictures that change whenever I press.
I want to have sound + fade out (alpha 0 duration 1 sec) AFTER I click, but BEOFRE the new image appears.
Can anyone help?

Comments

  • CloudsClouds Member Posts: 1,599
    edited February 2012
    Interpolate alpha to -0.2 / duration 1.2 seconds.
    Play sound.
    Timer . . . After 1 second change image + change attribute alpha to 1.
  • nirdaromnirdarom Member Posts: 11
    edited February 2012
    THanks Tyran, but I want the images to change randomly...
    At the beginning I have "change attributes to (random(1,3),
    And I wand to keep it...
  • CloudsClouds Member Posts: 1,599
    'I want the images to change randomly...'

    Nothing in what I posted prevents you from changing your images randomly.
  • nirdaromnirdarom Member Posts: 11
    I guess I'm missing something...
    As far as I know In the timer if after 1 sec I change image - I need to say to what image.... and it's not random...
  • CloudsClouds Member Posts: 1,599
    Use something that allows you to select a random image such as 'change attribute self image . . . . '

    Don't take my post as a literal representation of how you should code the process, I'm just outlining the mechanics of the process. When I say 'After 1 second change image' I mean: after 1 second change your image to whatever image you want using whatever method you want to use to meet your particular needs.
  • nirdaromnirdarom Member Posts: 11
    thanks
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