Rolling a ball on a wave lined ground - possible?
Hunnenkoenig
Member Posts: 1,173
Sorry for the title, but I couldn`t find a really good short explanation (I should learn english :-P)
So, to the topic: It`s probably not possible without pixel collision, but hope dies last.
I want to roll a ball driven by gravity on the ground, which is not straight, but has waves, hills and holes in it.
If anybody can help me with a solution, I would be thankful. I am in a net coffee shop now, so I can`t really look for demos and such.
So, to the topic: It`s probably not possible without pixel collision, but hope dies last.
I want to roll a ball driven by gravity on the ground, which is not straight, but has waves, hills and holes in it.
If anybody can help me with a solution, I would be thankful. I am in a net coffee shop now, so I can`t really look for demos and such.
Comments
One work around depending on your design, you could create lots of small objects 'squares, rectangles and circles' that you can lay over your 'waves, hills' to create a suitable solid layer for the ball to collide with.
I think, I have to wait for pixel collision.
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Hey devs:
PLEASE!
Next update with pixel collision and Online High Score!
Please please please please please :-)