Help with Diagonal Walls

bgjoanbgbgjoanbg Member Posts: 17
edited November -1 in Working with GS (Mac)
I wrote this some time ago. Nobody answered me. I have an actor that mover over floors (like a platformer) but how can I make it so that he can go up those diagonal walls and to make him rotate so that he is allways standing on the wall.

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    have you already tried, if collide with object, rotate to angle of object?

    that should make your character rotate to the same angle as the diagonal wall/floor.

    As for how make him go up the wall/floor, someone else can probably answer that better than me...(I've not yet made a platform genre game yet)
  • bgjoanbgbgjoanbg Member Posts: 17
    ok, done that, but after moving the actor from a straight wall to a diagonal, he starts bouncing. how can i make this stop?

    and sometimes, the movable actor just starts rotating randomly.

    please help
  • TigrisLiTigrisLi Member Posts: 19
    Go in to your actor, in the attributes, click on Physics, Restitution and make it to 0.

    Hope this helps! :)
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