Crossword Game Help!?
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Hey Everyone,
We're currently making a crossword type game where you have to line up letters to create a word, we have the word database, we just need to figure out how to extract the word from the actors. For example, if I had 3 letter actors line up on a grid, how would i extract those letters and tell the game I just spelled that word? Any help would be greatly appreciated!
Thanks in advance!
We're currently making a crossword type game where you have to line up letters to create a word, we have the word database, we just need to figure out how to extract the word from the actors. For example, if I had 3 letter actors line up on a grid, how would i extract those letters and tell the game I just spelled that word? Any help would be greatly appreciated!
Thanks in advance!
Comments
more like anagrams or letter-arrangement games
EX: Text Twist
good you have your word database … now you have to extract that data simply put it into GS
as a developer you are going to have to know what letters in each masterWord can combine to make 3-4-5 or more letterWords
that is: all possible words that can be extracted from the masterWord
then you will have to name/tag/selfAttribute your letter actors to store their letterValue
and when placed by player … add that value to a text attribute
and check that word against the all possibles for that masterWord
best in a big,big project … to get everything to work on one word first!
@};- MH
when overlap/collide with letter change myLetter To: letter.Name
when player is done with those 3 letters … changeAttribute: game.Word To: scene.layer.1.Name..scene.layer.2.Name..scene.layer.3.Name..
then check that against allPossible words for the masterWord
@};- MH
EDIT: or like MH said which sounds about the same