Text behavior problem

IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
edited February 2012 in Working with GS (Mac)
Hi!
In both iPhone and iPad version of the game I gave an invisible actor (Alpha to 0). It has a rule:
Display text: game.TEXT
Align left, Wrap Inside Actor, Font Arial, Size 12 (for iPhone) 24 (for iPad), color black
AND
Rule: if touch is pressed
Keyboard Input
Change attribute: game.TEXT
Keyboard prompt: TEXT

* game.TEXT is a text attribute
It supposed to work like that: player types his text, and this text is displayed in the Actor. It works fine in GS Preview (for both iPhone and iPad version), and it works fine on iPhone (ad-hoc build).
But on iPad (ad-hoc build), after typing text, the whole actor becomes black (like his alpha changed to 1, and color to black).

Have you an idea what can be the issue of this?

Thank you!

Comments

Sign In or Register to comment.