Success in Gamesalad But Not Working On Device?

ShinplasterShinplaster Member Posts: 45
edited February 2012 in Working with GS (Mac)
Hey, My app works perfectly but its not working on the device?? I have updated my ISO viewer and everything but I have no idea what the problem is... The problem is occurring when I am using booleans.... Idk anyone please anything would help

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    We need more info then that. Whats happening exactly? Is something not triggering or switching? Is it crashing?

  • ShinplasterShinplaster Member Posts: 45
    edited February 2012
    @JohnPapiomitis When I am viewing it in game salad it works!, So basically the problem occurs, I have 2 booleans working together to have 4 possible outcomes, (true,true),(false,false).... so on. But the device for some reason is not correctly using what I have told it to? Its not crashing or anything its just not doing the same thing as the computer version...
  • CloudsClouds Member Posts: 1,599
    Phrases like 'the device' and 'the problem' aren't much use when it comes to trouble shooting.
  • ShinplasterShinplaster Member Posts: 45
    edited February 2012
    @Tynan the device as in a iPod 3rd generation (updated to 5.1) and the problem as what i described 'I have 2 booleans working together to have 4 possible outcomes, (true,true),(false,false).... so on. But my iPod 3rd gen (updated to 5.1) for some reason is not correctly using what I have told it to? Its not crashing or anything its just not doing the same thing as the computer version...'
  • simo103simo103 Member, PRO Posts: 1,331
    @Shinplaster ... I would suggest putting display text behaviours in your actors to show your boolean values and a timer to slow down the logic ... that way you can see where each part of your logic stands as it makes its way through your code (and possibly identify the part that isn't working as you expect it).
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