Disappearing and Reappearing Platform
Kamazar
Member Posts: 287
So I tested out what I thought was a simple concept. Have a platform that replaces itself with an invisible non-collidable actor, then have said non-collidable actor replace itself with a platform. It half worked. The platform disappears and reappears, but every time it reappears, it's significantly higher in position than it was before. Help?
Comments
Have you also tried controlling all collisions with your platform in your platform actor?
Rule: Attribute: self.isThere = true
--Collides with instance of player
--Collides with tag enemies
...etc.
--Change Attribute: self.Color.Alpha = 0
Otherwise:
--Change Attribute: self.Color.Alpha = 1